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Rain King
Deep Core Mining Inc. Caldari State
11
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Posted - 2012.07.18 13:24:00 -
[1] - Quote
In relation to the comment that it would "soften" the game if clone fees were removed, I would say that people with that mindset is like a person that decides to carry a 100# box 1,000 feet. The more intelligent alternative would be to use a two-wheeler and save a whole lot of effort and potential strain on the body. But in some misguided attempt to perpetuate the notion that carrying that box the whole way to prove that they are beyond the ken of normal men and women, they inadvertantly make themselves look short-sighted or even foolish. Invariably, anyone who stumbles onto the scene will ask those who are already there the same question.
"Why isn't he using a flatcart or a two-wheeler to move that?"
"Cause he's hard."  |

Rain King
Deep Core Mining Inc. Caldari State
12
|
Posted - 2012.07.18 17:50:00 -
[2] - Quote
Worry less about the kitchen plumbing and more about a way to encourage players to be willing to take a loss in PvP. If someone has to drop 50 million for a clone just to PvP, I don't blame him for turning to alternate methods to obtain a sense of fun and accomplishment. So focusing on the problem at hand, nothing else, what is the logical solution to removing a player's roadblock to more PvP? |

Rain King
Deep Core Mining Inc. Caldari State
15
|
Posted - 2012.07.19 05:00:00 -
[3] - Quote
Let's say 15 million flat fee to replace a clone with 50 million SP or higher. In the short term, it isn't much of a *sigh* isk sink, but over a longer time frame, it would actually pull more money out of the game. People have a tendency to drop smaller amounts of money without as much reservation than a higher amount. In fact, it's become a whole market model in gaming IRL (micro-transactions). Thus, you would probably see an increase in pew if people felt that they weren't spending as much isk over a longer period of time, even if they were actually spending more in reality. |

Rain King
Deep Core Mining Inc. Caldari State
17
|
Posted - 2012.07.19 12:20:00 -
[4] - Quote
Fiona Tsero wrote:Rain King wrote:Let's say 15 million flat fee to replace a clone with 50 million SP or higher. In the short term, it isn't much of a *sigh* isk sink, but over a longer time frame, it would actually pull more money out of the game. People have a tendency to drop smaller amounts of money without as much reservation than a higher amount. In fact, it's become a whole market model in gaming IRL (micro-transactions). Thus, you would probably see an increase in pew if people felt that they weren't spending as much isk over a longer period of time, even if they were actually spending more in reality. I don't think hiding the problem in psychological penumbra is the way to go about fixing this problem. The ISK needs to be spent on ships, ammo, and mods, not silly things like a bigger brain.
I'm just trying to find a happy medium between those who want to get rid of the cost of clones and those who are forever slaves to the isk sink mentality.
I do know that my pvp alt will only train up so far and then just stop to avoid this issue. |
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